ALightWeightInstanceStaticMeshManager::NotifySMInstanceMovementEnded

Notify that the given static mesh instance is done being moved.

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Override Hierarchy

ISMInstanceManager::NotifySMInstanceMovementEnded()

ALightWeightInstanceStaticMeshManager::NotifySMInstanceMovementEnded()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/LightWeightInstanceStaticMeshManager.h

Include

#include "GameFramework/LightWeightInstanceStaticMeshManager.h"

Source

/Engine/Source/Runtime/Engine/Private/LightWeightInstanceStaticMeshManager.cpp

Syntax

virtual void NotifySMInstanceMovementEnded
(
    const FSMInstanceId & InstanceId
)

Remarks

Notify that the given static mesh instance is done being moved. @note This gives the manager a chance to end a move operation.