APlayerController::GetAudioListenerPosition

Get audio listener position and orientation

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

virtual void GetAudioListenerPosition
(
    FVector & OutLocation,
    FVector & OutFrontDir,
    FVector & OutRightDir
) const

Remarks

Get audio listener position and orientation