AVolume::EncompassesPoint

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h

Include

#include "GameFramework/Volume.h"

Source

/Engine/Source/Runtime/Engine/Private/Volume.cpp

Syntax

bool EncompassesPoint
(
    FVector Point,
    float SphereRadius,
    float * OutDistanceToPoint
) const

Returns

true if a sphere/point (with optional radius CheckRadius) overlaps this volume