bPrecomputeVisibility

Whether to place visibility cells inside Precomputed Visibility Volumes and along camera tracks in this level.

Choose your operating system:

Windows

macOS

Linux

Syntax

uint8 bPrecomputeVisibility: 1

Remarks

Whether to place visibility cells inside Precomputed Visibility Volumes and along camera tracks in this level. Precomputing visibility reduces rendering thread time at the cost of some runtime memory and somewhat increased lighting build times.