ERootMotionSourceSettingsFlags

Enumeration for RootMotionSource settings

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Syntax

enum ERootMotionSourceSettingsFlags
{
    UseSensitiveLiftoffCheck    = 0x01,
    DisablePartialEndTick       = 0x02,
    IgnoreZAccumulate           = 0x04,
}

Values

Name

Description

UseSensitiveLiftoffCheck

Source will switch character to Falling mode with any "Z up" velocity added.

DisablePartialEndTick

If Duration of Source would end partway through the last tick it is active, do not reduce SimulationTime.

IgnoreZAccumulate

Whether to ignore impact to Z when accumulating output to Velocity Setting this flag on override sources provides the same behavior as animation root motion

Remarks

Enumeration for RootMotionSource settings