EVoiceBlockReasons

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h

Include

#include "GameFramework/PlayerMuteList.h"

Syntax

enum EVoiceBlockReasons
{
    None         = 0,
    Muted        = 1 << 0,
    MutedBy      = 1 << 1,
    Gameplay     = 1 << 2,
    Blocked      = 1 << 3,
    BlockedBy    = 1 << 4,
}

Values

Name

Description

None

Muted

MutedBy

Gameplay

Blocked

BlockedBy