FCharacterReplaySample

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

class FCharacterReplaySample

Variables

Name Description

Public variable

FVector

 

Acceleration

Public variable

FVector

 

Location

Public variable

uint8

 

RemoteViewPitch

Public variable

FRotator

 

Rotation

Public variable

float

 

Time

Public variable

FVector

 

Velocity

Constructors

Name Description

Public function

FCharacterReplaySample()