FGameModeEvents

GameModeBase events, particularly for use by plugins

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Syntax

class FGameModeEvents

Remarks

GameModeBase events, particularly for use by plugins

Functions

Classes

Name

Description

Public class

FGameModeInitializedEvent

GameMode initialization has occurred

Public class

FGameModeLogoutEvent

Logout event, triggered when a player leaves the game as well as during non-seamless ServerTravel

Public class

FGameModeMatchStateSetEvent

Match state has changed via SetMatchState()

Public class

FGameModePostLoginEvent

Post login event, triggered when a player joins the game as well as after non-seamless ServerTravel

Public class

FGameModePreLoginEvent

Client pre login event, triggered when a client first contacts a server

Constants