FInputActionSpeechMapping

Defines a mapping between an action and speech recognition

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h

Include

#include "GameFramework/PlayerInput.h"

Syntax

struct FInputActionSpeechMapping

Remarks

Defines a mapping between an action and speech recognition

Constructors

Name Description

Public function

FInputActionSpeechMapping

(
    const FName InActionName,
    const FName InSpeechKeyword
)

Functions

Operators

Name Description

Public function Const

bool

 

operator<

(
    const FInputActionSpeechMapping& O...
)

Public function Const

bool

 

operator==

(
    const FInputActionSpeechMapping& O...
)

See Also