FRootMotionSourceGroup::NetSerializeRMSArray

Helper function for serializing array of root motion sources

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp

Syntax

static void NetSerializeRMSArray
(
    FArchive & Ar,
    class UPackageMap * Map,
    bool & bOutSuccess,
    TArray< TSharedPtr< FRootMotionSource > > & RootMotionSourceArray,
    uint8 MaxNumRootMotionSourcesToSerialize
)

Remarks

Helper function for serializing array of root motion sources