FRootMotionSourceGroup::operator=

Copy operator - deep copy so it can be used for archiving/saving off moves

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/RootMotionSource.h

Include

#include "GameFramework/RootMotionSource.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/RootMotionSource.cpp

Syntax

FRootMotionSourceGroup & operator=
(
    const FRootMotionSourceGroup & Other
)

Remarks

Copy operator - deep copy so it can be used for archiving/saving off moves