FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

CURRENT_FILE_ID___LINE___DELEGATE FUNC_DECLARE_DYNAMIC_MULTICAST_DELEGATE
(
    FWeakObjectPtr,
    FActorEndPlaySignature_MCSignature,
    FActorEndPlaySignature_DelegateWrapper,
    FUNC_CONCAT(FUNC_CONCAT(AActor *InParam1, EEndPlayReason::Type InParam2)),
    FUNC_CONCAT(FUNC_CONCAT(*this, InParam1, InParam2)),
    void,
    AActor *,
    EEndPlayReason::Type
)