MAX_PING_VALUES_SIZE

Struct keeping track of the lowest ping values over a given second.The maximum number of ping values we will keep track of

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h

Include

#include "GameFramework/PlayerState.h"

Syntax

static const uint8 MAX_PING_VALUES_SIZE = 7;

Remarks

Struct keeping track of the lowest ping values over a given second.The maximum number of ping values we will keep track of