BRAKE_TO_STOP_VELOCITY

Stop completely when braking and velocity magnitude is lower than this.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

static const float BRAKE_TO_STOP_VELOCITY = 10.f;

Remarks

Stop completely when braking and velocity magnitude is lower than this.