BrakingFrictionFactor

Factor used to multiply actual value of friction used when braking.

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Windows

macOS

Linux

Syntax

float BrakingFrictionFactor

Remarks

Factor used to multiply actual value of friction used when braking. This applies to any friction value that is currently used, which may depend on bUseSeparateBrakingFriction. @note This is 2 by default for historical reasons, a value of 1 gives the true drag equation.

See Also