UCharacterMovementComponent::CheckWaterJump

Check if swimming pawn just ran into edge of the pool and should jump out.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual bool CheckWaterJump
(
    FVector CheckPoint,
    FVector & WallNormal
)

Remarks

Check if swimming pawn just ran into edge of the pool and should jump out.