ERootMotionMapping

Collection of the most recent ID mappings

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

enum ERootMotionMapping
{
    MapSize    = 16,
}

Values

Name

Description

MapSize

Remarks

Collection of the most recent ID mappings