FormerBaseVelocityDecayHalfLife

When applying a root motion override while falling off a moving object, this controls how long it takes to lose half the former base's velocity (in seconds).

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Syntax

float FormerBaseVelocityDecayHalfLife

Remarks

When applying a root motion override while falling off a moving object, this controls how long it takes to lose half the former base's velocity (in seconds). Set to 0 to ignore former bases (default). Set to -1 for no decay. Any other positive value sets the half-life for exponential decay.