UCharacterMovementComponent::GetLedgeMove

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual FVector GetLedgeMove
(
    const FVector & OldLocation,
    const FVector & Delta,
    const FVector & GravDir
) const

Returns

new delta which moves along the ledge

Parameters

Parameter

Description

Delta

is the current move delta (which ended up going over a ledge).