UCharacterMovementComponent::GetWalkableFloorAngle

Get the max angle in degrees of a walkable surface for the character.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

float GetWalkableFloorAngle() const

Remarks

Get the max angle in degrees of a walkable surface for the character.