MAX_FLOOR_DIST

Maximum acceptable distance for Character capsule to float above floor when walking.

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Windows

macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Syntax

static const float MAX_FLOOR_DIST = 2.4f;

Remarks

Maximum acceptable distance for Character capsule to float above floor when walking.