UCharacterMovementComponent::SetRVOAvoidanceUID

BEGIN [IRVOAvoidanceInterface](API\Runtime\Engine\AI\IRVOAvoidanceInterface)

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Override Hierarchy

IRVOAvoidanceInterface::SetRVOAvoidanceUID()

UCharacterMovementComponent::SetRVOAvoidanceUID()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual void SetRVOAvoidanceUID
(
    int32 UID
)

Remarks