UCharacterMovementComponent::UnpackNetworkMovementMode

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual void UnpackNetworkMovementMode
(
    const uint8 ReceivedMode,
    TEnumAsByte< EMovementMode > & OutMode,
    uint8 & OutCustomMode,
    TEnumAsByte< EMovementMode > & OutGroundMode
) const