UPlayerInput::SetAxisProperties

Gets the axis properties for a given AxisKey.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerInput.h

Include

#include "GameFramework/PlayerInput.h"

Source

/Engine/Source/Runtime/Engine/Private/UserInterface/PlayerInput.cpp

Syntax

void SetAxisProperties
(
    const FKey AxisKey,
    const FInputAxisProperties & AxisProperties
)

Remarks

Gets the axis properties for a given AxisKey. Returns if true if AxisKey was found in the AxisConfig array.