USpringArmComponent::GetDesiredRotation

Returns the desired rotation for the spring arm, before the rotation constraints such as bInheritPitch etc are enforced.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h

Include

#include "GameFramework/SpringArmComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp

Syntax

virtual FRotator GetDesiredRotation() const

Remarks

Returns the desired rotation for the spring arm, before the rotation constraints such as bInheritPitch etc are enforced.