USpringArmComponent::IsCollisionFixApplied

Is the Collision Test displacement being applied?

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h

Include

#include "GameFramework/SpringArmComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp

Syntax

bool IsCollisionFixApplied() const

Remarks

Is the Collision Test displacement being applied?