EHLODBatchingPolicy

Determines how the geometry of a component will be incorporated in proxy (simplified) HLODs.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/HLOD/HLODBatchingPolicy.h

Include

#include "HLOD/HLODBatchingPolicy.h"

Syntax

enum EHLODBatchingPolicy
{
    None,
    MeshSection,
    Instancing,
}

Values

Name

Description

None

No batching to be performed, geometry is to be simplified.

MeshSection

Batch this component geometry (using the lowest LOD) as a separate mesh section, grouping by material.

Instancing

Batch this component geometry (using the lowest LOD) as a separate instanced static mesh component in the generated actor.

Remarks

Determines how the geometry of a component will be incorporated in proxy (simplified) HLODs.