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Name |
Description |
|
---|---|---|
|
AISMPartitionActor |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FISMClientData |
Represents the list of instances for 1 Client |
|
FISMClientHandle |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FISMClientInstance |
Represents the component instances that 1 Client instance represents |
|
FISMClientInstanceId |
|
|
FISMClientInstanceManagerData |
|
|
FISMComponentData |
Bookkeeping struct that contains the data that allows linking Client Instances to actual Component Instances |
|
FISMComponentDescriptor |
Struct that holds the relevant properties that can help decide if instances of different StaticMeshComponents/InstancedStaticMeshComponents/HISM can be merged into a single component. |
|
FISMComponentInstance |
Represents one component instance with a mapping back to the Client instance. |
|
FISMPartitionInstanceManager |
An ISM partition instance manager, tied to a given client instance ID. |
|
IISMPartitionInstanceManager |
|
|
IISMPartitionInstanceManagerProvider |
|
|
UISMPartitionInstanceManager |
An interface for clients that manage ISM instances within a partition actor. |
|
UISMPartitionInstanceManagerProvider |
An interface for actors that can provide a manager for ISM instances within a partition actor. |