INVALID_LAYER_ID

Layer IDs must be larger than 0.

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macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/IStereoLayers.h

Include

#include "IStereoLayers.h"

Syntax

static const uint32 INVALID_LAYER_ID = 0;

Remarks

Layer IDs must be larger than 0.