UGameplayStatics::GetAllActorsWithInterface

Find all Actors in the world with the specified interface.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static void GetAllActorsWithInterface
(
    const UObject * WorldContextObject,
    TSubclassOf< UInterface > Interface,
    TArray< AActor * > & OutActors
)

Remarks

Find all Actors in the world with the specified interface. This is a slow operation, use with caution e.g. do not use every frame.

Parameters

Parameter

Description

Interface

Interface to find. Must be specified or result array will be empty.

OutActors

Output array of Actors of the specified interface.