ULayer

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Layers/Layer.h

Include

#include "Layers/Layer.h"

Syntax

class ULayer : public UObject

Constructors

Name Description

Public function

ULayer

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

AddToStats

(
    AActor* Actor
)

Public function

void

 

ClearActorStats()

Public function Const

const TArray...

 

GetActorStats()

Public function Const

FName

 

GetLayerName()

Public function Const

bool

 

IsVisible()

Public function

bool

 

RemoveFromStats

(
    AActor* Actor
)

Public function

void

 

SetLayerName

(
    FName InName
)

Public function

void

 

SetVisible

(
    bool bIsVisible
)