AMaterialInstanceActor

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AMaterialInstanceActor

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialInstanceActor.h

Include

#include "Materials/MaterialInstanceActor.h"

Syntax

class AMaterialInstanceActor : public AActor

Variables

Name Description

Public variable

TArray< TObject...

 

TargetActors

Pointer to actors that we want to control paramters of using Matinee.

Constructors

Name Description

Public function

AMaterialInstanceActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

UBillboardCo...

 

GetSpriteComponent()

Returns SpriteComponent subobject

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.