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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionThinTranslucentMaterialOutput.h |
Include |
#include "Materials/MaterialExpressionThinTranslucentMaterialOutput.h" |
class UMaterialExpressionThinTranslucentMaterialOutput : public UMaterialExpressionCustomOutput
Material output expression for setting absorption properties of thin translucent materials.
Name | Description | ||
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TransmittanceColor |
Input for the transmittance color for a view perpendicular to the surface. Valid range is [0,1]. |
Name | Description | |
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UMaterialExpressionThinTranslucentMaterialOutput ( |
Name | Description | ||
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GetDisplayName() |
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GetFunctionName() |
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GetNumOutputs() |
Override to enable multiple outputs. |
Name | Description | ||
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Compile ( |
Create the new shader code chunk needed for the Abs expression |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |
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GetInputType ( |