AEmitterCameraLensEffectBase::ShouldTreatEmitterAsSame

Is this emitter functionally equivalent to the class OtherEmitter?

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Override Hierarchy

ICameraLensEffectInterface::ShouldTreatEmitterAsSame()

AEmitterCameraLensEffectBase::ShouldTreatEmitterAsSame()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/EmitterCameraLensEffectBase.h

Include

#include "Particles/EmitterCameraLensEffectBase.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp

Syntax

virtual bool ShouldTreatEmitterAsSame
(
    TSubclassOf< AActor > OtherEmitter
) const

Remarks

Is this emitter functionally equivalent to the class OtherEmitter?