AParticleEventManager::HandleParticleBurstEvents

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEventManager.h

Include

#include "Particles/ParticleEventManager.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleEventManager.cpp

Syntax

virtual void HandleParticleBurstEvents
(
    UParticleSystemComponent * Component,
    const TArray< FParticleEventBurstData > & BurstEvents
)