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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Color/ParticleModuleColor.h |
Include |
#include "Particles/Color/ParticleModuleColor.h" |
class UParticleModuleColor : public UParticleModuleColorBase
Name | Description | ||
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uint8: 1 |
bClampAlpha |
If true, the alpha value will be clamped to the [0..1] range. |
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StartAlpha |
Initial alpha for a particle as a function of Emitter time. |
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StartColor |
Initial color for a particle as a function of Emitter time. |
Name | Description | |
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UParticleModuleColor ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
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SpawnEx ( |
Extended version of spawn, allows for using a random stream for distribution value retrieval |
Name | Description | ||
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AddModuleCurvesToEditor ( |
Add all curve-editable Objects within this module to the curve editor. |
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CompileModule ( |
Called once to compile the effects of this module on runtime simulation. |
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SetToSensibleDefaults ( |
For Cascade. |
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Spawn ( |
Called on a particle that is freshly spawned by the emitter. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |