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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModule.h |
Include |
#include "Particles/ParticleModule.h" |
struct FParticleRandomSeedInfo
Name | Description | ||
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uint8: 1 |
bGetSeedFromInstance |
If true, the module will attempt to get the seed from the owner instance. |
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uint8: 1 |
bInstanceSeedIsIndex |
If true, the seed value retrieved from the instance will be an index into the array of seeds. |
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uint8: 1 |
bRandomlySelectSeedArray |
If true, then randomly select a seed entry from the RandomSeeds array |
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uint8: 1 |
bResetSeedOnEmitterLooping |
If true, then reset the seed upon the emitter looping. |
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ParameterName |
The name to expose to the placed instances for setting this seed |
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RandomSeeds |
The random seed values to utilize for the module. |
Name | Description | |
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|
FParticleRandomSeedInfo() |
Name | Description | ||
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GetInstancePayloadSize() |