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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Size/ParticleModuleSizeMultiplyLife.h |
Include |
#include "Particles/Size/ParticleModuleSizeMultiplyLife.h" |
class UParticleModuleSizeMultiplyLife : public UParticleModuleSizeBase
Name | Description | ||
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LifeMultiplier |
The scale factor for the size that should be used for a particle. |
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|
uint32: 1 |
MultiplyX |
If true, the X-component of the scale factor will be applied to the particle size X-component. |
|
uint32: 1 |
MultiplyY |
If true, the Y-component of the scale factor will be applied to the particle size Y-component. |
|
uint32: 1 |
MultiplyZ |
If true, the Z-component of the scale factor will be applied to the particle size Z-component. |
Name | Description | |
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UParticleModuleSizeMultiplyLife ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
Name | Description | ||
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CompileModule ( |
Called once to compile the effects of this module on runtime simulation. |
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IsSizeMultiplyLife() |
Returns whether the module is SizeMultipleLife or not. |
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IsValidForLODLevel ( |
Returns true if the module is valid for the provided LOD level. |
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SetToSensibleDefaults ( |
For Cascade. |
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Spawn ( |
Called on a particle that is freshly spawned by the emitter. |
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Update ( |
Called on a particle that is being updated by its emitter. |
Name | Description | ||
---|---|---|---|
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |