Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsConstraintTemplate.h |
Include |
#include "PhysicsEngine/PhysicsConstraintTemplate.h" |
struct FPhysicsConstraintProfileHandle
Complete constraint definition used by rigid body physics.
Defaults here will give you a ball and socket joint. Positions are in Physics scale. When adding stuff here, make sure to update URB_ConstraintSetup::CopyConstraintParamsFrom
Name | Description | ||
---|---|---|---|
|
ProfileName |
||
|
ProfileProperties |