UPhysicsHandleComponent::GetTargetLocationAndRotation

Get the current location and rotation

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h

Include

#include "PhysicsEngine/PhysicsHandleComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp

Syntax

void GetTargetLocationAndRotation
(
    FVector & TargetLocation,
    FRotator & TargetRotation
) const

Remarks

Get the current location and rotation