UPhysicsHandleComponent::OnUnregister

Called when a component is unregistered.

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Override Hierarchy

UActorComponent::OnUnregister()

UPhysicsHandleComponent::OnUnregister()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsHandleComponent.h

Include

#include "PhysicsEngine/PhysicsHandleComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsHandleComponent.cpp

Syntax

virtual void OnUnregister()

Remarks

Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.