FPositionVertexBuffer::InitRHIForStreaming

Similar to Init/ReleaseRHI but only update existing SRV so references to the SRV stays valid

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h

Include

#include "Rendering/PositionVertexBuffer.h"

Syntax

template<uint32 MaxNumUpdates>
void InitRHIForStreaming
(
    FRHIBuffer * IntermediateBuffer,
    TRHIResourceUpdateBatcher< MaxNumUpdates > & Batcher
)

Remarks

Similar to Init/ReleaseRHI but only update existing SRV so references to the SRV stays valid