FPositionVertexBuffer::ReleaseRHIForStreaming

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Rendering/PositionVertexBuffer.h

Include

#include "Rendering/PositionVertexBuffer.h"

Syntax

template<uint32 MaxNumUpdates>
void ReleaseRHIForStreaming
(
    TRHIResourceUpdateBatcher< MaxNumUpdates > & Batcher
)