UE::Shader::EValueType

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h

Include

#include "Shader/ShaderTypes.h"

Syntax

namespace UE
{
    namespace Shader
    {
        enum EValueType
        {
            Void,
            Float1,
            Float2,
            Float3,
            Float4,
            Double1,
            Double2,
            Double3,
            Double4,
            Int1,
            Int2,
            Int3,
            Int4,
            Bool1,
            Bool2,
            Bool3,
            Bool4,
            MaterialAttributes,
        }
    }
}

Values

Name

Description

Void

Float1

Float2

Float3

Float4

Double1

Double2

Double3

Double4

Int1

Int2

Int3

Int4

Bool1

Bool2

Bool3

Bool4

MaterialAttributes