FSlateRenderTargetRHI::GetHeight

Gets the height of the resource.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

FSlateShaderResource::GetHeight()

FSlateRenderTargetRHI::GetHeight()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h

Include

#include "Slate/SlateTextures.h"

Syntax

virtual uint32 GetHeight() const

Remarks

Gets the height of the resource.

Returns

Resource height(in pixels).