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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h |
Include |
#include "Slate/SlateTextures.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Slate/SlateTextures.cpp |
void SetRHIRef
(
FTexture2DRHIRef InRenderTargetTexture,
uint32 InWidth,
uint32 InHeight
)
Sets the RHI Ref to use. Useful for reusing this class for multiple render targets