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| FSlateUpdatableTexture::GetSlateResource()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h |
Include |
#include "Slate/SlateTextures.h" |
virtual FSlateShaderResource * GetSlateResource()
Gets the interface to the underlying platform independent texture
FSlateShaderResource* pointer to the shader resource