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| FSlateUpdatableTexture::UpdateTextureThreadSafeWithKeyedTextureHandle()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/Slate/SlateTextures.h |
Include |
#include "Slate/SlateTextures.h" |
Update the texture from a shared texture handle. The handle type/usage is render system dependent, D3D uses the D3D11 OpenSharedResource call On macOS we use an IOSurface.
Parameter |
Description |
---|---|
TextureHandle |
A pointer to the opque texture handle provided by the OS. |
Dirty |
An optional hint of the area to update. An empty rectangle means that the entire texture should be updated. |