USlateBrushAsset

An asset describing how a texture can exist in slate's DPI-aware environment and how this texture responds to resizing.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Slate/SlateBrushAsset.h

Include

#include "Slate/SlateBrushAsset.h"

Syntax

class USlateBrushAsset : public UObject

Remarks

An asset describing how a texture can exist in slate's DPI-aware environment and how this texture responds to resizing. e.g. Scale9-stretching? Tiling?

Variables

Name Description

Public variable

FSlateBrush

 

Brush

The slate brush resource describing the texture's behavior.

Constructors

Name Description

Public function

USlateBrushAsset

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.