FQuartzQueueCommandData

Struct used to queue events to be sent to the Audio Render thread closer to their start time.

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/QuartzSubscription.h

Include

#include "Sound/QuartzSubscription.h"

Syntax

struct FQuartzQueueCommandData : public Audio::FQuartzCrossThreadMessage

Remarks

Struct used to queue events to be sent to the Audio Render thread closer to their start time.

Variables

Name Description

Public variable

FAudioComponent...

 

AudioComponentCommandInfo

Public variable

FName

 

ClockName

Constructors

Name Description

Public function

FQuartzQueueCommandData

(
    const FAudioComponentCommandInfo& ...,
    FName InClockName
)